Tag Archive for demons

Our Elves are… Nonexistant

Pyron is, at its heart, a game about people. The stories it tells are people’s stories. We made the choice not to include other playable species, or a large selection of monsters, because we feel that this often distracts from the core of human issues. It’s much easier to dehumanize and justify slaughtering enemies that are monstrous, as opposed to dealing with enemies that are clearly other people.

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